In game name: Caine Vako
- Production process doesn’t terminate in UI when an existing production process fails
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Producing chemicals at prod. terminal
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Necars
In game name: Caine Vako
Producing chemicals at prod. terminal
Necars
Thanks for letting me know. Some of the mining and timing mechanics will be reworked hopefully in the next patch.
I have put in some additional checks in place now. Doing some additional pre-req checks and adjusted some values to where hopefully when a check fails it will now terminate the mining/production process. Please retest this again here and let me know if there is still an issue. Thanks